Creativity Tools

Contents Index Help Prev Next

Creativity Tools: Accent Randomizer - Randomizes the velocities of notes. All In One - Generate a triad based onthe first note entered. AnyPhonic - Permits only a set amount of notes to pass through the Track at any one time. Arpeggiator - Plays an arpeggiated sequence of notes. Arpeggiator II - Plays a two octave arpeggiated sequence of notes. Arpeggiator III - Plays a three octave arpeggiated sequence of notes. Articulation Randomizer - Alters the duration of notes by a random amount. Auto Modulate - Allows one note stream to modulate thepitch of another. Auto Transpose - Allows one note stream to transpose the pitch of another. Past Out - Filters out events that are time-stamped to happen in the past. Random Notes - Generates random notes. Rhythm Section - An arpeggiator that plays notes against a pre-defined rhythm. Riff-Chord - Use your right-hand to control a chord in your left-hand. Step'n Out - Allows you to enter pitches and rhythm separately. Tapped Out - Plays notes using the duration and velocity of notes from another Track. Tri-Arpeggiator - Generates a triad and plays it as an arpeggio. True Gliss - Creates a glissando. Whoopie - Novelty item.

Creativity Kit - Accent Randomizer

Contents Index Help Prev Next

Accent Randomizer

DESCRIPTION: Randomizes the velocities of notes.

USAGE: PipeLine, ToolPad.

CONTROLS: Drag the Max Change: slider to set the range of the randomization.  MIDI note velocity ranges from 1, for a very soft sound, to 127, for the hardest emphasis. The Accent Randomizer takes the velocity of the note and adds a random number to it. Set the range of this random number with the Max Change: slider.

Creativity Kit - All In One

Contents Index Help Prev Next

All In One

DESCRIPTION: The All In One Tool generates a triad based on the first note entered.  While that chord plays, all other notes are branched to another Track. This allows for the melody and accompaniment to be played simultaneously from one keyboard using two separate instruments without explicitly splitting the keyboard.

NOTE: Since All In One is a MacroTool, you must install its component Tools, Anyphonic, Invert, Merge, Branch Out, and Transpose, before installing All In One.

SPECIAL TYPE: MacroTool, Branching.

USAGE: Pipeline, ToolPad.

CONTROLS: The All In One MacroTool consists of an AnyPhonic Tool, which filters out the first note played and passes it along through two Transpose Tools and an Invert Tool.  Doing so creates a chord.  Notes rejected by the AnyPhonic Tool are branched so that you may send them to another Track if you wish.

Creativity Kit - AnyPhonic

Contents Index Help Prev Next

AnyPhonic

DESCRIPTION: The AnyPhonic Tool permits only a set amount of notes to pass through the Track at any one time.  Choices range from monophonic (1 note at a time, the default) to 16-note polyphonic.  Any excess notes are branched, so that you may send them to another Track, if  you like.

SPECIAL TYPE: Branching.

USAGE: Pipeline, ToolPad.

CONTROLS: To set the maximum number of notes to be passed through, drag the slider to the desired number.

Creativity Kit - Arpeggiator

Contents Index Help Prev Next

Arpeggiator

DESCRIPTION: The Arpeggiator Tool plays an arpeggiated sequence of notes using any notes played at a given time.  The rate, articulation, and direction of the arpeggiation may be modified.

We've also included two MacroTools, Arpeggiator II and Arpeggiator III: Arpeggiator II adds an extra octave of arpeggiation, while Arpeggiator III adds two extra octaves.

SPECIAL TYPE: On-time.

USAGE: Pipeline, ToolPad.

CONTROLS: To specify how often arpeggiated notes are generated, drag the Rate: slider, or select a preset duration by clicking on the note button and choosing one from the resulting pop-up menu.

To specify the articulation of each arpeggiated note, drag the Articulation: slider. Articulation is expressed as a percentage of the Rate (see previous paragraph).

To select an arpeggiation style, drag the Style: slider.  Choose from four styles of arpeggiation: Up, Down, Random, and Alternating.

Creativity Kit - Arpeggiator II

Contents Index Help Prev Next

Arpeggiator II

DESCRIPTION: The Arpeggiator II Tool plays a two octave arpeggiated sequence of notes using any notes played at a given time.  The rate, articulation, and direction of the arpeggiation may be modified.

NOTE: For a MacroTool to work properly, you must load its component Tools first.  Arpeggiator II and Arpeggiator III both require the Transpose and Arpeggiator Tools.  Please ensure that these Tools have been previously loaded in your ToolBox.

SPECIAL TYPE: MacroTool, On-time.

USAGE: Pipeline, ToolPad.

CONTROLS: To specify how often arpeggiated notes are generated, drag the Rate: slider, or select a preset duration by clicking on the note button and choosing one from the resulting pop-up menu.

To specify the articulation of each arpeggiated note, drag the Articulation: slider. Articulation is expressed as a percentage of the Rate (see previous paragraph).

To select an arpeggiation style, drag the Style: slider.  Choose from four styles of arpeggiation: Up, Down, Random, and Alternating.

Creativity Kit - Arpeggiator III

Contents Index Help Prev Next

Arpeggiator III

DESCRIPTION: The Arpeggiator III Tool plays a three octave arpeggiated sequence of notes using any notes played at a given time.  The rate, articulation, and direction of the arpeggiation may be modified.

NOTE: For a MacroTool to work properly, you must load its component Tools first.  Arpeggiator II and Arpeggiator III both require the Transpose and Arpeggiator Tools.  Please ensure that these Tools have been previously loaded in your ToolBox.

SPECIAL TYPE: MacroTool, On-time.

USAGE: Pipeline, ToolPad.

CONTROLS: To specify how often arpeggiated notes are generated, drag the Rate: slider, or select a preset duration by clicking on the note button and choosing one from the resulting pop-up menu.

To specify the articulation of each arpeggiated note, drag the Articulation: slider. Articulation is expressed as a percentage of the Rate (see previous paragraph).

To select an arpeggiation style, drag the Style: slider.  Choose from four styles of arpeggiation: Up, Down, Random, and Alternating.

Creativity Kit - ArticulationRandomizer

Contents Index Help Prev Next

Articulation Randomizer

DESCRIPTION: The Articulation Randon-dzer alters the duration of notes by a random amount.

USAGE: PipeLine, ToolPad.

CONTROLS: Drag the Max Change: slider to set the range of the randomization.  The Max Change: slider displays this range as a time value ranging from 0 clocks to one measure in length.

Creativity Kit - Auto Modulate

Contents Index Help Prev Next

Auto Modulate

DESCRIPTION: A Merging Tool, this allows one note stream to modulate the pitch of another.

SPECIAL TYPE: Merging.

USAGE: PipeLine, ToolPad.

CONTROLS: First, connect any branching Tool to the Auto Modulate Tool.  Like the Merge Tool included with Barsss&Pamp;Pamp;Pipes Professional, the Auto Modulate Tool can receive events from any Tool that is capable of sending through a branching pipe.  This includes the Delay and Branch Out Tools.  The events that enter the Auto Modulate Tool via a branching Tool modulate the pitch of the notes that enter the Auto Modulate Tool from its original PipeLine.

Once you've connected the desired Tool to the Auto Modulate Tool, open Auto Modulate's Control window by double-clicking on the Tool.

To set the central note around which the modulation occurs, drag the Axis: slider.

For example, set the Axis to C6.  In this case, when a note enters Auto Modulate from a branching Tool, Auto Modulate measures the difference between that note and C6, then adds that value to notes that pass through it. For example, if D6 enters from above, Auto Modulate calculates a difference of 2 half-steps.  From then on, notes that enter from the left get shifted up by 2. If this seems confusing, don't worry.  Play with the Axis: slider and you'll quickly get the hang of it.

Sometimes when using Auto Modulate, it may not synchronize properly.  For example, if you are using your keyboard to modulate a sequence as it plays, you may notice a delay between when you play a modulating note and when the sequence actually moves up or down in pitch.  This happens because Barsss&Pamp;Pamp;Pipes Professional actually starts notes flowing down the PipeLine BEFORE they play.  As a result, some notes may pass through the Auto Modulate Tool before it has received your input.

If this problem occurs, you can solve it by tuming on the Synchronize button. Doing so guarantees that notes never enter the inputs ahead of time, thus assuring synchronization.  This option can, however, interfere with the proper operation of other Tools, such as Quantize and True Gliss.  As such, please use it only when you truly need it.

Finally, select the Re-Trigger button if you'd like the currently playing modulated  notes to play again with a new modulation every time a modulation note enters through the branching input.  For example, if you have a long drone note playing, every time you play a new modulation, the drone would re-trigger in the new, modulated, pitch.

Creativity Kit - Auto Transpose

Contents Index Help Prev Next

Auto Transpose

DESCRIPTION: A Merging Tool, this allows one note stream to transpose the pitch of another.  Unlike the Auto Modulate Tool, this works within the key & scale/mode that you select in either the Master Parameters or a Track's Song or Master Parameters.

SPECIAL TYPE: Merging.

USAGE: PipeLine, ToolPad.

CONTROLS: First, connect any branching Tool to the Auto Transpose Tool.  Like the Merge Tool included with Barsss&Pamp;Pamp;Pipes Professional, the Auto Transpose Tool can receive events from any Tool that is capable of sending through a branching pipe.  This includes the Delay and Branch Out Tools.  The events that enter the Auto Transpose Tool via a branching Tool modulate the pitch of the notes that enter the Auto Transpose Tool from its original PipeLine.

Once you've connected the desired Tool to the Auto Transpose Tool, open the Auto Transpose Control window by double-clicking on the Tool.

To set the central note around which the modulation occurs, drag the Axis: slider.

For example, set the Axis to C6. In this case, when a note enters Auto Transpose from a branching Tool, Auto Transpose measures the number of steps between that note and C6, then adds that value to notes that pass through it.  For example, if D6 enters from above, Auto Transpose calculates a difference of 1 step.  From then on, notes that enter from the left get shifted up by 1 step within the currently selected Key & Scale/Mode.

Sometimes when using Auto Transpose, it may not synchronize properly.  For example, if you are using your keyboard to transpose a sequence as it plays, you may notice a delay between when you play a transposing note and when the sequence actually moves up or down in pitch.  This happens because Barsss&Pamp;Pamp;Pipes Professional actually starts notes flowing down the PipeLine BEFORE they play.  As a result, some notes may pass through the Auto Transpose Tool before it has received your input.

If this problem occurs, you can solve it by tuming on the Synchronize button. Doing so guarantees that notes never enter the inputs ahead of time, thus assuring synchronization.  This option can, however, interfere with the proper operation of other Tools, such as Quantize and True Gliss.  As such, pleaseuse it only when you truly need it.

Finally, select the Re-Trigger button if you'd like the currendy playing transposed notes to play again with a new transposition every tirne a note enters through the branching input.  For example, if you have a long drone note playing, every time you play a new transposition, the drone would re-trigger in the new, transposed, pitch.

Creativity Kit - Past Out

Contents Index Help Prev Next

Past Out

DESCRIPTON: Some Tools, such as True Gliss and Jump Start create audio noise in real-time, although upon playback, they sound just fine.  The Past Out Tool corrects this real-time audio noise.  This Tool filters out events that are time-stamped to happen in the past. (Time-stamping is Barsss&Pamp;Pamp;Pipes Professional's way of describing when a note should sound upon playback.) These time-stamped events are generated by Tools, such as True Gliss and Jump Start, that out of necessity, create events that sound as if they were played at an earlier time. Although these events record properly into the Sequencer, in real-time, they are heard too late.  Past Out removes them from the PipeLine.

USAGE: Pipeline.

CONTROLS: Place the Past Out Tool in a Track's Output PipeLine so that all events within that Track play back properly while you're recording on that Track.

To set the cut-off time after which all events will cease to sound, drag the Cutoff: slider found in Past Out's Control window.  Notes that enter Past Out with time-stamps earlier than the current time minus the cut-off will be removed.

Creativity Kit - Random Notes

Contents Index Help Prev Next

Random Notes

DESCRIPTION: Generates random notes, either by creating the notes at regularly spaced intervals, or by altering existing notes as they pass through the Random Notes Tool.  Random Notes can choose note values from the current Key, Chord, or the entire chromatic scale.  In addition, it randomizes the velocity, duration, and timing of each note.

USAGE: PipeLine, ToolPad.

CONTROLS: You can use Random Notes in one of two ways: Either place it in the PipeLine to generate random notes as the sequencer plays or as a note enters it via the PipeLine, or place it in the ToolPad to create a sequence of random notes with the Toolize conunand.

Random Notes provides a Control window with a multitude of buttons and sliders that determine the behavior of the random notes generated.

The two buttons after the Trigger: prompt determine when Random Notes generates notes.  If you select Tap, it creates a random note every time a notes passes through Random Notes.  Essentially, you play the rhythm, Random Notes supplies the pitches of the notes.

If you select Cycle, Random Notes creates random notes at regularity spaced intervals.  When you use Random Notes in this mode, you must also set the Rate:, Density:, Feel:, and Articulation sliders, since these sliders determine the timing of the notes generated.  In Tap mode, however, you set the timing of each note by playing them.

To set the time interval between notes, drag the Rate: slider.  Alternatively, you can set this interval by selecting a note value from the pop-up menu.  To do so, click on the button just to the right of the Rate: slider.  You may optionally modify that value by clicking on the Triplet button.

To determine the frequency of random notes, drag the Density: slider.  When Density: is 100%, a random note plays every time.  When Density: is 50%, a random note only plays, on the average, half of the time.

Random Notes ignores the Density setting when you set Trigger: to Tap.

To set the rigidity of the tin-ting, use the Feel: slider.  When Feel: is 0%, the notes always fall on the beat.  However, as the Feel: increases, they tend to wander more and more from the center, adding yet another degree of randomness.  Of course, Random Notes only reads the Feel: slider when you place Trigger: in Cycle mode.  In Tap mode, you provide the Feel.

The Random Notes Tool generates pitches by selecting randomly from a palette of notes.  To determine the range and tonality of the palette, select one of the four buttons after the Note Palette: prompt.  When you select a Key & S/M, Random Notes chooses notes from the current Key & Scale/Mode, as set in the Song or Master Parameters, When you select Chords, Random Notes chooses notes from the Chord list in the Song or Master Parameters.  Note that as the song plays, the random notes play from the changing chords.  If you'd like a completely random selection of all possible notes, select All Notes.  Finally, to turn Random Notes off, select Off.

To determine the range of notes played, drag the Low Note: and High Note: sliders.  Random Notes will choose notes from the selected Note Palette and between these lower and upper bounds.

To set the proximity of each note, drag the Linearity: slider . With Linearity: at 100%, each note is an immediate neighbor of the last within the key or chord.  This generates a note pattem with a very melodic feel.  On the other hand, if you drag Linearity to 0%, each note has no relation to the previous one.

If Trigger: is set to Cycle, set the average duration of each note by dragging the Articulation: slider.  Random Notes also randomizes the duration of each note.  To set the degree of randomization, drag the Range: slider to the right.

To set the average velocity of each note, drag the Velocity: slider.  Random Notes also randomizes the velocity of each note.  To set the degree of randomization, drag the Range: slider to the right.

Creativity Kit - Rhythm Section

Contents Index Help Prev Next

Rhythm Section

DESCRIPTION: Rhythm Section imposes the Rhythm stored in the Song or Master Parameters on to notes that enter the Tool.  Think of it as a fancy arpeggiator that plays notes against a predefined rhythm, rather than at regularly spaced intervals.

USAGE: PipeLine, ToolPad.

CONTROLS: To use Rhythm Section, first enter Rhythms in the Song or Master Parameters.  Once you have done so, place Rhythm Section in a Track. Begin recording and hold down the chord(s) of your choosing.  Rhythm Section will subdivide the chords you enter according to the predefined rhythm.

Rhythm Section's Control window contains a set of sliders which govern the way it creates new notes from the chords and rhythms.

To determine how many component notes of the chord play on each beat, drag the Density: slider.  When Density: is 100%, every note of the chord plays every time. When Density: is 50%, about half of the notes play each time.

You may want at least one note to play regardless of the Density: setting.  If so, click on the +1 button.  When you enable this, Rhythm Section plays at least one note on each beat of the rhythm.

To determine the "direction" of the arpeggio, drag the Arpeggiation: slider . When you set Arpeggiation: to Up, the chord arpeggiates in an upward fashion.  When you set Arpeggiation: to Down, the chord arpeggiates in an downward fashion.  When you set Arpeggiation: to Alternating, the chord arpeggiates in an alternating fashion, first upward, then downward.  Finally, when you set the slider to Random, each note in the chord plays randomly.

Although Rhythm Section uses the note durations provided in the Rhythn definition, you can instruct Rhythm Section to vary the velocities randomly by dragging the Random Dynamics: slider to the right.

To create a strumming effect each time a chord is played, drag the Strum: slider to the right.  This places a slight delay between each successive note in the chord, The greater the Strum: value,the greater the delay.

To set the rigidity of the timing, use the Feel: slider.  When Feel: is 0, the notes in the chord always land on the beat.  However, as the Feel: increases, they tend to wander from the center of the beat, adding feel to the chord.

Creativity Kit - Riff-Chord

Contents Index Help Prev Next

Riff-Chord

DESCRIPTION: The Riff-Chord Tool splits the keyboard in two. A key pressed down on the left side of the keyboard silently generates a chord.  Any key or keys pressed on the right hand side of the keyboard actually plays the chord with the duration and velocity dictated by the keys on the right side.

NOTE: Since Riff-Chord is a MacroTool, you must load its component Tools, Keyboard Split, Tapped Out, Invert, Merge, Branch Out, and Transpose, into the ToolBox before loading Riff-Chord.

SPECIAL TYPE: MacroTool.

USAGE: Pipeline, ToolPad.

CONTROLS: This Tool consists of a Keyboard Split which sends the lower half of the keyboard to a Tapped Out Tool and the upper half as merging input to the Tapped Out Tool.  Notes are then passed through two Transpose Tools and an Invert Tool to create a chord.

Creativity Kit - Step'n Out

Contents Index Help Prev Next

Step'n Out

DESCRIPTION: Step'n Out allows you to first enter the pitches of your music and then enter the associated rhythm, This Tool provides two modes as an alternate means to step-enter notes.  In Record mode, it records a sequence of pitches. In Play mode it plays those notes, triggered by a subsequently entered rhythm.

USAGE: PipeLine, ToolPad.

CONTROLS: Begin by entering a sequence of notes into the Track which contains Step'n Out.  To do so, click on the Record button in Step'n Outs Control window.  While the Record button is activated, Step'n Out records all notes that enter.  Enter notes, one by one, into your Track.  To enter a chord hold down all notes of the chord simultaneously (as you would while step-entering in the Sequence Editor). If you make a mistake, click on the Arrow button (<---) to remove the last note entered.

When you've finished entering the your sequence of notes, disable Record by clicking on the Record button again.  Now, play the desired rhythm into your As you play the rhythm, Step'n Out grabs the each note from the recorded sequence and plays it, matched against the rhythm.  When Step'n Out reaches the end of the sequence, it jumps back to the beginning. To restart at any point, click on the Reset button.

Creativity Kit - Tapped Out

Contents Index Help Prev Next

Tapped Out

DESCRIPTION: The Tapped Out Tool stores the notes entering on current Track and plays them using the duration and velocity of notes entering from another Track via a branching Tool. (See the Riff-Chord MacroTool for a simple application of this Tool.)

SPECIAL TYPE: Merging.

USAGE: Pipeline, ToolPad.

CONTROLS: First, connect a branching Tool to the Tapped Out Tool. Like the Merge Tool, the Tapped Out Tool can receive events from any Tool on another Track, given that it is capable of branching.  This includes the Delay and Branch Out Tools.  The events that enter Tapped Out in this manner control the timing and velocity of the notes that enter through the normal input.

Tapped Out's Control Window has only one button: Synchronize.

Sometimes when using Tapped Out, it may not synchronize properly.  For example, if you are using your keyboard to tap a sequence as it plays, you may notice a delay between when you play a note and when the sequence actually responds.  This happens because Barsss&Pamp;Pamp;Pipes Professional actually starts notes flowing down the PipeLine BEFORE they play.  As a result, some notes may pass through the Tapped Out Tool before it has received your input.

If this problem occurs, you can solve it by turning on the Synchronize button. This guarantees that notes never enter the inputs ahead of time, thus assuring synchronization.  This option can, however, interfere with the proper operation of other Tools, such as Quantize and True Gliss.  So use it only when you truly need it.

Creativity Kit - Tri-Arpeggiator

Contents Index Help Prev Next

Tri-Arpeggiator

DESCRIPTION: The Tri-Arpeggiator generates a triad based on the note pressed and arpeggiates through this chord.

NOTE: Tri-Arpeggiator is a MacroTool. Before you load it, make sure you have already installed its component Tools in the ToolBox: Arpeggiator, Merge, Branch Out, and Transpose.

SPECIAL TYPE: MacroTool.

USAGE: Pipeline, ToolPad.

CONTROLS: By using two Transpose Tools, this MacroTool creates a triad.  It then feeds this triad into an Arpeggiator Tool, which arpeggiates the triad.

Creativity Kit - True Gliss

Contents Index Help Prev Next

True Gliss

DESCRIPTION: True Gliss creates a glissando, a series of rapidly ascending or descending notes between two adjacent notes.

USAGE: PipeLine, ToolPad.

CONTROLS: To turn on True Gliss, click on the Active button.

True Gliss contains two type of glissandos: a chromatic glissando that plays every half step between two adjacent notes and a glissando that uses only the notes in the current Key & Scale/Mode, as determined by the Song or Master Parameters.

To set the length of each note True Gliss generates, drag the Articulation: slider. At 100%, each note in the Glissando begins and ends at the same times as the adjacent notes.  Greater values overlap, lesser values don't.

When playing into the True Gliss Tool, you may notice that the glissando notes all happen at once, instead of over the time span between two adjacent notes. This happens because True Gliss can only make the glissando once you play the final note.  At that time, it figures out how to play the Glissando between the two notes. Notice that although your glissando will sound strangely when playing it in real-time, it records properly into the Sequencer.  To avoid this real-time problem, use Past Out, included with this kit.  If you place the True Gliss Tool in the Output PipeLine, it does not exhibit this behavior when playing a prerecorded piece.

Creativity Kit - Whoopie

Contents Index Help Prev Next

Whoopie

DESCRIPTION: This Tool is a novelty item created by mischievous programmers in their copious spare time.  Although it looks like a regular piece of pipe, it's such too cause hysterics when furtively slipped in a friend's composition!

SPECIAL TYPE: Stupid Prank to Humor Programmers.

USAGE: PipeLine.

CONTROLS: None that we know of.